This week we did a lot of the same things as last week, and we’ve also started testing some of the technical aspects of how our film will work. This time around it was about filling in any gaps in the story, reworking character designs and backgrounds, rethinking how things will appear on screen, and adding a bit more thematic depth to the film. We started out by just making rough versions of our basic assets, but now we’re more focused on making everything we have so far work together. Here’s some of the more updated characters, backgrounds, and even a sketch of the film’s kingdom’s crest. Edited backgrounds:
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